Commandos Strike Force gives players almost no information going into a mission. Real life commandos will plan for missions for months in advance, studying the plan, the objectives, and the terrain to the point of memorization. Unfortunately, it leaves a lot to be desired. Commandos: Strike Force tries to use the same successful formula of its predecessors. The game was a hit with gamers due to the creativity and originality of its gameplay. Players had to make and execute their plan, deftly using the strengths of each commando to succeed. The game put the player in charge of a team of World War II commandos behind enemy lines (surprise!). A long time ago (in terms of the gaming industry at least), Eidos and Pyros treated us to Commandos: Behind Enemy Lines.
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